This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The ongamepadconnected
property of the Window
interface represents an event handler that will run when a gamepad is connected (when the gamepadconnected
event fires).
The event object is of type GamepadEvent
.
Syntax
window.ongamepadconnected = function() { ... };
Examples
window.ongamepadconnected = function(event) {
// All buttons and axes values can be accessed through
event.gamepad;
};
Specifications
Specification | Status | Comment |
---|---|---|
Unknown The definition of 'gamepadconnected event' in that specification. |
Working Draft | Initial definition |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
General support | 21.0 webkit 35.0 |
(Yes) | 29.0 (29.0) | No support | 15.0 webkit 22.0 |
10.1 |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Samsung Internet |
---|---|---|---|---|---|---|---|
General support | No support | (Yes) | 32.0 (32.0) | No support | No support | No support | Yes |
See also
- The Gamepad API by Ted Mielczarek and Robert Nyman
- Simple API demo page (source)
Document Tags and Contributors
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Contributors to this page:
chrisdavidmills
Last updated by:
chrisdavidmills,