This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.samplerParameter[if]()
methods of the WebGL 2 API set WebGLSampler
parameters.
Syntax
void gl.samplerParameteri(sampler, pname, param); void gl.samplerParameterf(sampler, pname, param);
Parameters
sampler
- A
WebGLSampler
object. pname
- A
GLenum
specifying which parameter to set. Possible values:gl.TEXTURE_COMPARE_FUNC
: AGLenum
specifying the texture comparison function.gl.TEXTURE_COMPARE_MODE
: AGLenum
specifying the texture comparison mode.gl.TEXTURE_MAG_FILTER
: AGLenum
specifying the texture magnification filter.gl.TEXTURE_MAX_LOD
: AGLfloat
specifying the maximum level-of-detail value.gl.TEXTURE_MIN_FILTER
: AGLenum
specifying the texture minification filtergl.TEXTURE_MIN_LOD
: AGLfloat
specifying the minimum level-of-detail value.gl.TEXTURE_WRAP_R
: AGLenum
specifying the texture wrapping function for the texture coordinate r.gl.TEXTURE_WRAP_S
: AGLenum
specifying the texture wrapping function for the texture coordinate s.gl.TEXTURE_WRAP_T
: AGLenum
specifying the texture wrapping function for the texture coordinate t.
param
- A
GLint
(samplerParameteri
) or aGLfloat
(samplerParameterf
) specifying a value forpname
.
Return value
None.
Examples
var sampler = gl.createSampler(); gl.samplerParameteri(sampler, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
Specifications
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 58 | 58 | No | 51 | No | 43 | No |