The gamepadconnected
event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.
General info
- Specification
- Gamepad
- Interface
- Event
- Bubbles
- No
- Cancelable
- No
- Target
- DefaultView (
<window>
) - Default Action
- None
Properties
Property | Type | Description |
---|---|---|
target Read only |
EventTarget |
The event target (the topmost target in the DOM tree). |
type Read only |
DOMString |
The type of event. |
bubbles Read only |
Boolean |
Whether the event normally bubbles or not. |
cancelable Read only |
Boolean |
Whether the event is cancellable or not. |
gamepad Read only |
Gamepad |
The single gamepad attribute provides access to the associated gamepad data for this event. |
Example
// Note that the API is still vendor-prefixed in browsers implementing it window.addEventListener("gamepadconnected", function( event ) { // All buttons and axes values can be accessed through event.gamepad; });