WebGLRenderingContext.createShader()

The WebGLRenderingContext.createShader() method of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

WebGLShader gl.createShader(type);

Parameters

type
Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Examples

See WebGLShader for usage and examples.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glCreateShader' in that specification.
Standard OpenGL man page.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support912411125.1
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support Yes25 Yes Yes11128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, teoli, gregtatum
 Last updated by: fscholz,