This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Summary
The AnimationEvent.elapsedTime
read-only property is a float
giving the amount of time the animation has been running, in seconds, when this event fired, excluding any time the animation was paused. For an "animationstart"
event, elapsedTime
is 0.0
unless there was a negative value for animation-delay
, in which case the event will be fired with elapsedTime
containing (-1 *
delay)
.
Syntax
time = AnimationEvent.elapsedTime
Specifications
Specification | Status | Comment |
---|---|---|
CSS Animations The definition of 'AnimationEvent.elapsedTime' in that specification. |
Working Draft | Initial definition. |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | 6.0 (6.0) | 10.0 | (Yes) | (Yes) |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | 6.0 (6.0) | 10.0 | (Yes) | (Yes) | 43.0 |
See also
- Using CSS animations
- Animation-related CSS properties and at-rules:
animation
,animation-delay
,animation-direction
,animation-duration
,animation-fill-mode
,animation-iteration-count
,animation-name
,animation-play-state
,animation-timing-function
,@keyframes
. - The
AnimationEvent
interface it belongs to.