This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.isVertexArray()
method of the WebGL API returns true
if the passed object is a valid WebGLVertexArrayObject
object.
Syntax
GLBoolean gl.isVertexArray(vertexArray);
Parameters
vertexArray
- A
WebGLVertexArrayObject
(VAO) object to test.
Return value
A GLboolean
indicating whether the given object is a valid WebGLVertexArrayObject
object (true
) or not (false
).
Examples
var vao = gl.createVertexArray(); gl.bindVertexArray(vao); // ... gl.isVertexArray(vao);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'isVertexArray' in that specification. |
Editor's Draft | Initial definition. |
OpenGL ES 3.0 The definition of 'glIsVertexArray' in that specification. |
Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 58 | 58 | No | 51 | No | 43 | No |