The read-only context
property of the AudioNode
interface returns the associated BaseAudioContext
, that is the object representing the processing graph the node is participating in.
Syntax
var aContext = anAudioNode.context;
Value
The AudioContext
or OfflineAudioContext
object that was used to construct this AudioNode
.
Example
const AudioContext = window.AudioContext || window.webkitAudioContext; const audioCtx = new AudioContext(); const oscillator = audioCtx.createOscillator(); const gainNode = audioCtx.createGain(); oscillator.connect(gainNode).connect(audioCtx.destination); console.log(oscillator.context); // AudioContext console.log(oscillator.context === audioCtx); // true
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'context' in that specification. |
Working Draft |
Browser compatibility
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 14 | Yes | 25 | No | 15 | 6 |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | Yes | 14 | Yes | 26 | No | 15 | ? |